With video game technology advancing so fast and so far from where it started, one can't help but to entertain thinking about where it's going to go from here. After all, that is part of a larger creative process and we want to think that our writings contribute during some small way. One of the earliest video games that we can remember is Commodore's "Pong." But never did we believe the industry would have reached the stage where it is today. One thing is for sure however, and that's the gaming is pushing full force ahead.
Today we did somewhat fantasizing to see where our imagination and desires would take us. The subsequent offers some suggestions of what might be done short of a little thing called, "impossible."
We're a little intrigued with the "Sun Game Glasses" idea. Wearing a pair of dark sunglasses and using the technology implemented by Nintendo's "Wii" system, we will literally watch a game occur right before our eyes then interact with it using a device that's about the size of a pen. Because isn't exactly a new idea, we're curious to look at what develops from University of South Australia's 'ARQuake' project1 - a springboard with this kind of gaming to develop in the future for sure.
Another cool idea we want to see erupt within the gaming companies are the ability to talk to the characters in a very game. Some games allow players to textually talk to game characters already, but we would like to see this pushed a little further. We'd like to be able to orally interact with characters: ask questions, joke around, warn and meet with them as if we were talking with another human being. And we'd like to hear these characters talk back! Oahu is the ultimate artificial intelligence opportunity and though it would probably be years before technology would be available on a wide scale, we're sure it will be a hit.
Will we ever get until we can play inside a simulated environment how the characters in Star Trek: Generation x could play? Virtual truth is getting close, but the reality in the simulation is gone the moment we placed on the silly-looking goggles and gloves. To ensure simulation of this sort to function, there has to be as little a barrier between gamers and the game as possible. We don't things to just think we're inside a game, we should feel that we're inside a game and also to be honest, we don't want to have to go somewhere outside our home to do so.
The television or computer screen will suffice for the present time, but in the future, we're going to wish to be surrounded with the elements which make gaming the wonder that it is today. We are going to want to transform our dens or bedrooms into a virtual alien ship or simulated jungle. To put it briefly, we want a new world.
One possible obstacle to bringing this fantasy into our rooms is public acceptance. Would the general public be ready for such a high level of entertainment? And can the public handle it? Right after Nintendo's Wii release, customers needed to complain that they wanted their old controller back! So as with any new development, there may surely be unintended consequences and although we're gung-ho for these types of advances, we also share concerns regarding the impact it would have on an audience that isn't "virtually ready."
Therefore, we can certainly envision a number of laws introduced that restricted the use of our fantasy gaming. Spending budget some laws that attempt the identical now and in our opinion, what a good thing. The last thing we want to encounter in gaming is physical harm - especially when we're trying to enjoy virtual entertainment!
Today we did somewhat fantasizing to see where our imagination and desires would take us. The subsequent offers some suggestions of what might be done short of a little thing called, "impossible."
We're a little intrigued with the "Sun Game Glasses" idea. Wearing a pair of dark sunglasses and using the technology implemented by Nintendo's "Wii" system, we will literally watch a game occur right before our eyes then interact with it using a device that's about the size of a pen. Because isn't exactly a new idea, we're curious to look at what develops from University of South Australia's 'ARQuake' project1 - a springboard with this kind of gaming to develop in the future for sure.
Another cool idea we want to see erupt within the gaming companies are the ability to talk to the characters in a very game. Some games allow players to textually talk to game characters already, but we would like to see this pushed a little further. We'd like to be able to orally interact with characters: ask questions, joke around, warn and meet with them as if we were talking with another human being. And we'd like to hear these characters talk back! Oahu is the ultimate artificial intelligence opportunity and though it would probably be years before technology would be available on a wide scale, we're sure it will be a hit.
Will we ever get until we can play inside a simulated environment how the characters in Star Trek: Generation x could play? Virtual truth is getting close, but the reality in the simulation is gone the moment we placed on the silly-looking goggles and gloves. To ensure simulation of this sort to function, there has to be as little a barrier between gamers and the game as possible. We don't things to just think we're inside a game, we should feel that we're inside a game and also to be honest, we don't want to have to go somewhere outside our home to do so.
The television or computer screen will suffice for the present time, but in the future, we're going to wish to be surrounded with the elements which make gaming the wonder that it is today. We are going to want to transform our dens or bedrooms into a virtual alien ship or simulated jungle. To put it briefly, we want a new world.
One possible obstacle to bringing this fantasy into our rooms is public acceptance. Would the general public be ready for such a high level of entertainment? And can the public handle it? Right after Nintendo's Wii release, customers needed to complain that they wanted their old controller back! So as with any new development, there may surely be unintended consequences and although we're gung-ho for these types of advances, we also share concerns regarding the impact it would have on an audience that isn't "virtually ready."
Therefore, we can certainly envision a number of laws introduced that restricted the use of our fantasy gaming. Spending budget some laws that attempt the identical now and in our opinion, what a good thing. The last thing we want to encounter in gaming is physical harm - especially when we're trying to enjoy virtual entertainment!


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